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OPPOSITES ATTACK MODIFIER
1-8 PLAYERS
Using this rule restricts the player to when they can use a PUNCH or KICK. If a PUNCH is played, the next fighter MUST play a KICK of the SAME ELEMENT. If a KICK is played, the next player MUST play a PUNCH of the SAME ELEMENT. Alternately, a JUMP of the SAME ELEMENT or any DEFENSIVE CARD may be played. If a JUMP is played, the player can then play either a PUNCH or KICK of the SAME ELEMENT, allowing them to switch the attack!